Wednesday, 3 December 2014

*[Literature review 2]

Fundamental components of the gameplay experience: Analysing immersion

by L Ermi, F Mäyrä


Summary:

The research paper mainly focused on immersion in game. In the beginning, the author explains the concept of immersion, becoming physically or virtually part of the experience. Gameplay experience are categorized as escapist experience, which includes immersion and participation. The author also define immersion as the sensation of being surrounded by a completely other reality.

According to the paper page 40, immersion is widely used in discussing games and gameplay experience. The author also stated bigger screen and better quality of audiovisual equal better immersion, this argument supports my previous research on audio affecting the game play experience. (Laura & Frans, 2007)

On page 42-44, this paper also did some interview on parents and children which are closely related to games. From the interview, parents agreed on audiovisual are the elements which makes the game immersive. While the children stated, the most immersive aspect of game is the interactivity, which allows them to make decisions and taking actions. (Laura & Frans, 2007)

This paper research covered 3 major dimensions: sensory immersion, challenge-based immersion and imaginative immersion.

Sensory immersion: based on audiovisual execution of games. Large screens and quality sound causing player to focus entirely on game.

Challenge-based immersion: based on interaction. Players can achieve the satisfying balance of challenge and abilities.

Imaginative immersion: allows players to imagine and fully immerse themselves in the game as they are the character of the game.


Reflection:
This paper is helpful as immersion plays a big role in game and I will be discussing an essay on audiovisual relation with game. Therefore, the immersion concept will be useful for me.

Immersion concept will be helpful in terms of further discussion on how audiovisual can create an immersive game.


Bibliography
  1. De Castell, S. and Jenson, J. (2007). Worlds in play. New York: Peter Lang, pp.37-51.

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